COSTAL VILLAGE

As the level begins, turn to the right and swim into the lagoon. On the floor of the area below is a square block and the Smuggler's Key. Swim toward the main beach and pull up onto the rock with the Small Medi Pak. Turn your back to the coast and spy several flat rocks along the cliffs. Run, jump, and grab the edge of the slope, then shimmy right to reach flat ground. Jump to the square, flat section of ground, then run, jump, and grab the distant platform to claim the MP5 ammo. One of the routes starts in the hut with the trapdoor. The Smuggler's Key opens the hole. The more obvious route heads down behind the yellowish ridge. Once you slide down, you can't come back. Follow the cave up into a bushy area where a tribesman hides. Run, jump, and grab the platform in the middle of the mire. When you stand up, a dart trap activates. Stay still, then run and jump to safety. Up above the mire, you can see the footbridge that is part of the alternative route. Follow the cave to an opening, ready for more native resistance. Just to the left as you come through the mire, climb onto the tree roots. From there, you can grab the nearby ledge and pull up. If you're feeling ambitious, you can make a series of jumps away from the direction of the mire, along the cliff to some Shotgun shells. Follow the branch that runs parallel to the foot bridge. Run, jump, and grab the branch where you can see the first Serpent Stone. There are three to find. At the opposite end of the branch where you find the first Serpent Stone, pull up to the ledge obscured by the foliage and collect the ammo. From the branch with the first Serpent Stone, slide down to the ground. You can see a Save Crystal through the large trees from the edge of the ledge, facing the waterfall. Drop down and grab the crystal and continue along the path. Jump behind the falls to enter the dark chamber. You'll find the second of the Serpent Stones behind the falls. Stand back from the edge of the ledge and jump from an angle to exit. Stick the landing. From the platform in the center of the falls, run, jump, and grab the ladder. Climb up. Follow the passageway and climb up the long ladder to the upper area. Kill the tribesman on the ledge, then run, jump, and grab another ledge from there. Jump to the outer ledge near the third Serpent Stone, then jump around the corner, mindful of the torch, and claim the prize. Slide down from the ledge where the third stone sat, and place all three jewels in the hallway fixtures. The entrance to the main village opens. Kill the warrior on the high ledge, then claim the Small Medi Pack. Down below, trouble comes from the left. The hut on the right holds a rocket. As you come down the hill, follow the pathway leading beside the hut on the left. The warrior that appears is blowing poison darts. Follow the pathway to the area near the large swamp. Kill the warrior on the ledge and turn the wheel. Expect trouble en route back to the village. Don't even think about going for that Large Medi Pack. Pass by the hut to find another area of the village. Enter the new area with caution; after first climbing up above to take the shells. Check between the huts, where an ambush awaits. Through the central path between the huts, look to the right. Light a Flare and watch your back when you pillage the Secret cave. To the right of the tree house is a ledge you can climb. Check the huts upstairs. Be wary of another dart-blower. When you spin the wheel in the hut, the trapdoor below the tree house opens and a tribesman attacks. From the tree house window, stand and jump to the roof in front of you, then jump immediately and grab to reach the ledge. Blast the bad guy lurking in the hall and follow the passage. Hop across the upper area, mindful of the hole in the floor. Jump from the top of the far hut and grab the vines above. Monkey-swing to the end of the line. Turn right and then stay to the left at the intersection. The button in the hut raises a grating that allows you to get across the flames. Sprint past the razor disks and spin the wheel to open the trapdoor in the pool. Slide backward, then hang and drop down the slope. There's a crocodile lurking in the tunnel that you access from the hallway wheel. Perhaps you can roll at the left-hand corner and retreat back to the safety of the shore. If you decide to drop down the hole in the hut, more power to you. Save the game. Run and jump from the upper section of hallway to avoid the trap. In the large cave, climb to the torch. Watch out for the blow-dart sniper. Monkey-swing from the ledge near the torch across the cave. Drop down to the low ledge and climb the green rocks to your right. Climb to the corner above the entryway. Monkey-swing in the direction of the Save Crystal. Stand with your back to the wall and jump forward onto the slide. Jump the gap at the bottom of the slide to reach the ledge across the way. Watch for a sniper near the ladder above the razor grass. Run, jump, and grab the ladder. Hang near the Large Medi Pak and shimmy left. Run off the ledge with the Save Crystal, in the direction of the large wall. Just out onto the footbridge, turn and look to the right. Run, jump, and grab toward the pillar and you'll grab the side of it. Climb up and follow the ledges to the ammo. Kill the tribesman and crawl beneath the razor disk. Use the light switch around to the right to deactivate the dart trap and lower the razor grass across the water. The chute past the Save Crystal leads to the main village.

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