COLLOSEUM

Ah, a pool. With a crocodile in it. Shoot the lizard, then jump in and swim to the other side of the pool. Pop out and shoot two lions, one that charges you and one that's around the back at the left. Enter the temple and start up the left stairs, then jump back and kill a third lion. There's nothing else to do in here, so go back outside and go around the left side. Climb up the rocky ledge on the left and jump over to the second floor ledge around the temple. Follow the ledge around to get a medipack. Return the way you came and climb onto the block to get up to the third floor ledge. Follow it around the temple and jump diagonally to a ledge in the rocks that leads to a door you can almost see. Before dropping down to the door, however, slide down the slope that faces the door and jump when you reach the bottom to land on a small ledge. Look to the left of the water for a hidden passage. Do a running jump into the passage and get SECRET #1, shotgun shells. Make your way back to the door and go in. At the edge of a big pit, shoot two growling crocodiles and get the medipack in the corner. Use the ramp to climb out of the pit, then face the left wall and jump and grab the crack in the wall. Shuffle to the right until you can climb up, then go forward to SECRET #2, more shotgun shells. Go back to the crevice and do a safety drop and shuffle right until you can drop to the ledge. Walk up the ramp and start down the tunnel until you can drop down a hole and enter the temple. There's a switch here that opens the gate into the temple, and you can throw it if you want, but there's no real need. With guns drawn, go up the stairs to your right to enter the Colosseum. Wow. Ouch. Pierre is here too, on your left; shoot and jump, and meanwhile back away from the hallway you just came in by, because that's where he's heading, and as soon as he reaches it he's away. Be careful not to fall into the arena yet, however; there's two lions and a gorilla down there, and they're not too nice. (To you, that is. They like each other just fine.) When Pierre is gone and the animals are dead, jump down into the arena and trot over to the door at the back left. Slide down the ramp (and by the way, when you slide down a ramp it means it's too steep to allow you to climb back up again, so you'll have to find another way out) and shoot the two lions waiting for you. Go to the far wall and use the switch to open a gate in some rocks in the arena. Turn around and pull the other switch to open the door next to it. Head down this corridor and into a pit in the arena floor. It looks like it'll be easy to climb out of this pit -- but wait, what's that noise? Blast, four lions have been released into the arena. Kill them by jumping and shooting them at the top of your jumps; it takes a while, but it does the trick and it's safe. When they're all dead (or you're tired of picking them off slowly), climb out of the pit and head for the rocks at the right, keeping an eye out in case the last lion is hiding here. (Don't run in this area; there's a pit full of spikes to skewer yourself on that's hard to spot in the sand.) Go to the door in the rocks and slide down the ramp. This room has one locked door, two cells, and a pressure plate in a far corner. This one is rather tricky since the doors are on timers. You need to get through a door in the right cell that's opened by a switch in the left cell, and both doors are opened by the pressure plate. So first open the cells and go pick up a medipack in the right cell, then step on the plate in the cell to get back out again. Then go back to the far corner and step on the plate that opens both cells, run to the left cell, pull the switch, turn and run to the right cell, and leap out the new door quick before it closes. Whew! Took me quite a while, as simple as it now seems; I kept running into the bloody wall and having to start all over. Pull the switch in here to open the locked door in the room you just left, then go back and enter that door. Go down the slope into a room full of spikes. Edge past them and go through the door to a series of ledges that brings you to the top of the rock pile you were walking through a few minutes ago. Turn left and head up the slope, then climb the ledge and go right to find some shotgun shells. Come back to where you can see the arena and contemplate for a moment. Obviously you want to reach that elaborate area with all the columns that overlooks the arena. You can't quite make it on a straight jump, but if you stand on the farther right of the two lighter-colored ledges, you can make a running jump that will take you to the slope on the other side of the door that leads up to that area. Grunt, Lara, grunt. When you get there, walk up to the level area, then turn left and do a running jump-and-grab at the ledge on the left. Made it! Draw your guns and walk forward to kill two gorillas in the bedroom. (That's right, it's a room full of beds. What did you expect in a Roman colosseum?) Here, in addition to beds, we have a pool behind a locked gate, a closed door, and a movable block. Pull the block twice, then go into the dark tunnel behind it. Pull the switch and pick up a medipack to the left of the switch. Make your way back to the arena floor and walk around the rocks, then turn left and proceed to the block in the left corner. Climb up into the bleachers and turn right to go into a small chamber in the corner. Stand at the door and shoot two bats, then walk in and head for the light. The gate slams shut behind you, and there's a pit, a ramp, and a boulder, gah! Jump into the pit and the boulder bounces over your head harmlessly. Climb out of the pit and jump to the other side. Walk up the ramp to another switch and use it; it opens another door somewhere. Go on out this door and through a dark passage to a slope that returns you to the first room. Turn left as you leave this room and walk towards the far corner of the room past the door you came in by -- whoops, there's a lioness coming down the hall, and there's that idiot Pierre again. Pop both of them, remembering that Pierre wants to get out the hall where the lioness was (moron). When they're both gone, continue on to the room in the corner. Stand at the door to cack two more bats, then go forward into the lit room where you find a block, three columns of different sizes, and two ledges high overhead. At the top of the ledge on the right is another switch you need to reach; at the top of the other ledge is a secret door that opens briefly when you walk to the right of the tallest column. Is there a way to get up there in time? Yes, there is, but it's kind of dicey. Are you ready? Stand facing the block with your back against the wall, with the tallest pillar to your left. Run past the pillar (hear the door open?) and jump onto the block. As soon as you hit, jump right to land on the first pillar. Immediately jump back to land on the second pillar. Immediately jump left to land on the third pillar. Immediately jump forward to land on the ledge and run like hell into the room just before the door closes. Wow! That's an accomplishment! Welcome to SECRET #3, with two medipacks, some Uzi clips, and a pair of magnums -- no, not magnum clips, but the actual guns. Yes, definitely worth it, I'd say. Go back out and do a running jump to get across to the switch. Throw it, jump back to the ledge, and do your best to get back down with as little damage as possible. Out the door and off to the last corner of the room (where there's no bats, for a change). Throw the switch, which opens the door at the back of the bedroom, then jump in the pool and swim to another room with a movable block. Push the block forward twice, then move to the side and pull it once to reveal a chamber with a Rusty Key in it. Get the key and swim back to the first room, then go out. Walk up to the arena and kill a gorilla that apparently dropped out of heaven, then do a safety drop to the arena floor. Work your way back to the bedroom (to save time, you can jump carefully between spikes in the pit) and go into the door in the back to find . . . a single medipack. Oh well. Use the Rusty Key to open the gate and jump in the water. Oops, there's a crocodile here. Well, swim past him to the first opening, which leads to a room with a switch. Pull the switch, then shoot the crocodile (if he'll let you). When he's dead or you're tired of the game, go swimming again and keep swimming down the tunnel until you EXIT.

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