CITY OF THE DEAD

Lara needs to search for her freind Jean-Pierre, who Von Croy has taken hostage and wants to trade for the Armor of Horus. Lara, of course would never agree to this, so she is temporarily side-tracked with finding and saving Jean-Pierre. Here goes....

CITY OF THE DEAD

This place is almost as depressing as the name. Head toward the motorcycle and kill the gunmen on the nearby building. When they are dead you can climb up to the ledge where the sniper on the right was and get the Revolver. Drop back down and mount the motorcycle and head into town. Turn left at the intersection then right at the next. You will be under fire at this point so quickly stop, get off the bike and run into the building to the South. Inside, you must drag the body off the floor grate then return to the bike and spin around to head in the direction you came from. Turn left at the first intersection and left again at the next until you come to a dead end. Locate the block in the corner and climb up and crawl into the space above. Continue through this passage until you reach a lever you can pull to open the floor grate back where you found the body. Return to the bike and head out to the West where you should spot a small pile of sand that you can use as a jump ramp to land on the ledge with the construction signs on it. Crash through the signs and the bike will fall through the floor. Proceed on foot to the end and climb into the opening and keep on going until you can drop into the pool far below. The next room has a few items you can collect and a few bats you can shoot. When you are done you can slide out of this room. Head to the West wall of this next room and jump to the crevice and shimmy around until you can pull up to the ledge. Turn and face the swinging blue ball and equip your Revolver and LaserSight. Aim at the ball and shoot making sure not to hit the object in front of the ball. Shooting the ball will release a ghost so quickly drop to the floor and head up the stairs to the right. You will come to a pool of water that you can jump into that will kill the ghost. Don't fight the currents - just ride it out to the end where you can swim through an underwater hole and climb onto a ledge on the other side. Drop off the other side and head up some stairs to the pool you jumped in earlier. It's now frozen. Push the lever on the South side of this room and a door will open back by the swinging ball. Return to that area and go through this open door and locate the blue door. Use the crowbar to open it and get Secret #55; a Medkit. Now locate the ledge on the right as you exit and climb up to reach another pair of blocks you can climb up to exit this room. You will exit to an area that overlooks the beginning of this level. Drop and hang off the ledge then shimmy to the right where you can pull up. Turn and jump to the lever and grab to pull it and open a nearby gate and release a henchman. Kill him then make your way back to the construction site to retrieve your bike. Drive it right through the wall to exit the underground area and drive back through the gate you just opened. Continue riding and you will drop into a narrow ravine. Ride up the stairs that lead to a ramp you can use to jump that ravine. When you land on the other side you can get off the bike and head to the lever located in the corner to the South. Pull the lever to raise a platform then get back on the bike and ride up the stairs. This time go past the ramp and drop into the hole to the NE. Make your way back to the area where you pulled the body off the grate and jump up and climb into the passage above the grate. Crawl until you reach the lever that opens a door above you when you pull it. Head back to your bike and get on. Return to the stairs and go up until you can spot a path along the North wall. Stop and get off the bike and jump over and grab to pull up then climb up the block to reach the passage above. At the end of this passage you will be back at the street and be able to see the machine gun. Do a running jump to grab and pull up to the ledge with the machine gun then head through the door you opened with the last lever. At the end of the next passage you will come face to face with the machine guns. Target the red and white gas can next to the guns and shoot it to blow it and the guns to tiny bits. Now that it's safe to continue, do a running leap from the outcropping on this ledge to grab the opposite side. Shimmy to the left and pull up to the roof. Head to the North and you will come to another lever that you can flip to open a gate back down and across from the room with the grate and the dead body. Now return to the motorcycle and use the ramp on the left to jump across the ravine and head out of the city through the gate. Secret #56 doesn't really flow with this level. You will have to return to the City of the Dead after you have equipped your bike with the Nitro Booster. This will allow you to make the previously-impossible jump to the area with the pillars. Jump over to the pillar with the sloped top and jump until you reach the final ledge with the secret stash. Hardly worth the return trip, but at least you will have that Perfect Secret Score for all the extra trouble.

CHAMBERS OF TULUN

Click Here if you are Returning to the Chambers of Tulun Ride into the next area and take a right at the first intersection then make a sharp left and stay left as you jump over the ravine. Follow the road as it heads left to the base of a stone step. Get off the bike and climb up the step and turn to locate the opening in the building to the North. Jump to grab the ledge then continue and crawl through the tunnel until you reach Secret #57; a secret room with a large stash of items you can add to your pack. Return to your bike and head to the South through the opening and enter the mosque. A Grenade Launcher is over in the SW corner if you don't already have one. Return to the bike and get on and head back to the ramp. Park the bike near the opening in the North wall then enter the building across from the ramp and exit on the other side out onto the street. Head to the step and go West until you spot the large Guard. This guy is tough and you must avoid him at all costs. He can send out shockwaves that do terrible damage if they hit you. Run into the mosque with the guard in hot pursuit. Head South into the last room with the two blocks along the South wall and climb up the left block then turn and do a running jump and grab the ledge above the door on the North wall. Continue out onto the ledge and do a running jump and grab to the ledge along the West wall. Shimmy to the right until you can stand then turn and jump to grab onto the climbable surface on the North wall. Shimmy to the right until you can reach the next ledge. Continue across this ledge and into the next passage. When you reach the end jump and grab so you can pull up to the roof area. Head out onto the roof and locate the lever you can push to close all the doors in the mosque and trap the guard. These doors are on a timer so you need to get moving. Head to the opposite side of the roof and do a running jump to the ledge just to the right of the section of angled roof to the SW. Walk onto the new section of roof and locate the rope to the East and jump and grab onto it. Swing over and land between the two sloped surfaces to get Secret #58 then jump back to the rope and swing to the large opening to the South. When you land, start running toward the hole and ignore the henchman as you drop in. You should land right next to your bike if you parked it where I told you to. Note: If you find you do not have enough time to get this secret and exit the level before the guardian is released you may want to make a separate trip for this secret before triggering the guardian and flipping the roof lever. Get on and quickly head back over the ravine to the large step you parked at earlier. Get off the bike and run to the large wooden wheel opposite the door to the mosque. Turn the wheel three times to open the nearby gate. Remember that the mosque will open any second and a very angry and dangerous guard will be coming after you. I giant fly is also trying to distract you while you open the gate. Ignore him and get that gate open so you can climb into the opening and up the ladder to get out of this dangerous level. Return to the Chambers of Tulun Enter this level and head to the left then turn around at the ravine and face the steps to the right. Using the Nitro, head up the stairs and ramp into the building. Dismount and climb onto the ledge before going through the door. Kill the henchman blocking your path to the ramp then slide down and kill another in the room to the North. Take the unlit torch then return to the ramp you slid down and follow the passage to the right of it on the West wall. Follow the narrow passage until you reach a ladder. Ignore the ladder this time and continue around the corner to the metal door. Open it and kill the henchmen inside so you can safely enter and light the torch. Return to the main room and this time go to the ramp along the East wall. When you reach the top of the ramp you can use your torch to trigger the sprinkler system and open the Emergency Fire Exit right next to you. Inside you will find the switch that turns off the sprinklers and also moves a large box somewhere else in the level. Return to the previous room and go through the passage in the North wall. Return to the room where you took the unlit torch and locate the box you moved when turning off the sprinklers. Climb the boxes and do a running jump to reach the exit in the East wall. Go through and drop into the room on the other side. Locate the box with the X on it and shoot it. When the box is destroyed you will be able to access the gate behind it once you shoot off the lock with your Revolver. Enter and find the hole in the wall which hides the Roof Key. Once you have it you can return to the main room and head up to where you set off the sprinklers. Head through the door on the right with the yellow stripes and follow the passage back to your motorcycle. Hop on and ride back to the Trenches NOTE: Now that you have the Nitro for your bike you can take this opportunity to return to the City of the Dead and make that super jump to get Secret 56.

CITADEL GATE

Drop down and talk to the man below to get some info on the creature you are about to meet. Move ahead until you actually see the beast then sprint past this monster to the South. Continue running around the next few turns until you reach the area with the banners. Go to the West wall and climb the step. Now climb over the block next to the rope along the North wall and you will fall into the area below. There are three levers along the North wall in this room. Start with the middle lever then head to the SW corner and jump to the ledge above. Pull the lever here before return to the wall with the three and this time pull the left lever to reveal a hole under a coffin. Finally pull the right lever to move the other coffin and reveal a second hole. Head toward the furthest hole and drop into the tunnel below. Locate the switch and use your crowbar as a lever handle to open a door down inside the other hole. Exit this passage and drop into the other and go through the open door into the next room and flip the switch to open a door above you. Locust will also attack so you need to climb out of this room and go through the open door. Follow the passage to the top then do a running jump and grab the rope. Spin around and face the bell to the right. Swing and jump to the edge and grab on. Drop and grab the ledge below then repeat once more to go to the ledge below that. Now you can crawl in and find Secret #59. Return to the rope and swing to the South wall then do a running jump to the small section of roof to the East. Jump to next section of roof the do a running jump to reach the next piece of roof. You can now turn and jump to the climbable surface of the South wall and shimmy to the left. When you turn the corner you can drop to the ledge, turn and jump to the ledge on the East. Grab and pull up and do a running jump to the ledge to the SW with the alcove above. A standing jump will take you to the lower roof to the SE then you can turn and locate the alcove across the way. Do a running jump to grab onto the edge and pull into this area. Continue down the passage and do a running jump when you reach the end and you will land near a burned jeep. Look behind the jeep and you will find the Nitrous Oxide for your motorcycle. Head South and do a running jump over the ravine. Sprint down the street past the monster and return to the man you talked to at the beginning of this level. Climb into the opening above to make a very brief return to the Chambers of Tulun. Climb down the ladder and head to the right and climb out of this passage to return to the street. Locate your bike and drive it up the North ramp to leave this area and enter the Trenches.

TRENCHES

Exit your ride at the top of the ramp and start walking to the East. Climb the step by the tree and continue down the streets until you come to a stack of boxes. Use the boxes to protect yourself from the machine gun that is firing at you. Crawl behind the boxes until you reach an area where you can go no further. Peek over the boxes, target the gas can, and blow up the machine gun. Now you can safely climb the boxes until you reach the top. Do a running jump to grab the edge of the opening to the North and pull up. Drop down into the passage below and continue until you reach the crawlspace in the West wall. Crawl through trying to avoid the steam jets and the gunman who is firing at you. There isn't much you can do except to heal yourself as necessary. Get past the steam and kill the gunman then crawl out of the tunnel and head North. Climb into the alcove on the West wall then turn and target the gas can to take out another machine gun. If the henchman doesn't die in the blast then take him out too. Drop down and go back through the crawlspace, turn left, and return to the street. Outside, go North to the intersection and turn East until the road turns and you can spot another crawlspace to the right. Crawl through to find the Weapon Key Code then return to the street. Continue across to the ledge and jump, grab, and shimmy past the steam on the right. Drop down near the burning jeep and use your crowbar to pry loose the Valve Pipe from the engine. Combine the pipe and the Nitro to create the Nitrous Oxide Feeder which you can use on your motorcycle. Make your way back to where you left your motorcycle and install the Nitrous Oxide Feeder. You can now make your final trip back to the Chambers of Tulun. Return to the Trenches Drive up the ramp again and get off the bike and head to the stairs on the right. As you head up the stairs turn and climb the block on the right then turn and jump to the handle on the South wall and pull it to lower a ceiling gate. Jump and crawl into the tunnel above and crawl through. Drop into the hole at the other end then climb out and enter the next crawlspace. When you reach the end of this tunnel look for the decorative stone that blocks the crevice and shoot it out with your revolver. When the rock is gone you can turn and crawl out of this tunnel and hang. Shimmy left around the corner and drop to the ledge next to the street light. Jump up and grab the ceiling here and start to monkey swing to the South. Ignore the Locust as best you can and drop to the opposite ledge to enter the next area. Kill the henchman then head to the door on the right and use the Roof Key to unlock the door and enter. Outside on the next ledge turn and do a running jump to reach the opposite ledge to the North. Grab on and shimmy left until you can pull yourself up and enter the next passage. Continue down the hall until you can climb the block and find a hole in the North wall. Your LaserSight should prove most effective in shooting the button and the henchman next to it. Now make your way back to where you parked your motorcycle and take off to the West. A pair of stairs are around the corner and you can hit your Nitro as you ride up the stairs on the right. Go through the narrow passage on the left and ramp to the next area. Get off the bike and go to the ladder on the East wall. Jump to grab it then start climbing to the passage at the top. Follow the passage to leave this level.

STREET BAZAAR

Climb down the ladder to reach the street and approach the man to start a movie. When the movie is over you can pick up the Mine Detonator Body he leaves behind. Go get the Handle from the table over along the West wall then approach the car and get the Car Jack Body from behind it. Open the door to the South by pressing the red button next to it and enter the passage. Inside you will find a ladder and a crawlspace next to it that contains a Medkit. Climb the ladder and at the top you can jump to the ceiling to monkey swing to the right and drop on the next ledge. Jump, grab, and crawl into the crawlspace in the South wall and follow it to the next room. Continue South climb to the top of the wall. Combine the Handle with the Car Jack Body to make a functional Car Jack then use it to open the gate in the ceiling. Climb up and exit to the roof. Things are a little dangerous up here. You get to dodge lightning bolts and locust as you complete your next series of tasks. Wait for the lightning to pause and get behind it so you can move the box out of the way. Now find the machine with the basket on top and move it over to the lift that the lightning keeps striking. A movie will take over. Head around the corner to the bridge you saw in the movie and do a running leap to the ladder on the other side. Shimmy to the left and around some corners to reach the roof. Shimmy along the roof edge until you reach another ledge you can pull up onto and get Secret #60. Head over to the hole next to the ladder and drop down some ramps that take you down to the bottom. Follow the passage to the room to the East and keep going to the first intersection where you will want to turn right. Follow the wooden ramp to the storage room with all the crates. You should be able to see a headless man to the West of the ramp and beside him is the Mine Position Data. Go into your pack and combine this item with the Mine Detonator Body to create a functioning Mine Detonator. Return to the top of the ramp and get ready for another chase. This time a bull is loose in the area and you are going to need to stay out of his way. Move toward the crates in the SE corner and the bull will charge. Flip out of his way and he will smash into the boxes and reveal a hidden passage. Go through this passage and into the next area where you need to kill another henchman over to the left before continuing on toward the rays of light ahead. Turn left and go under the light to leave this area. This is a very short trip back through the Trenches. Head West through the passage and go up the first set of stairs on the right. Follow the streets as the wind to the left, left, right and right once more and you should now be at a new set of stairs. Go up these stairs and turn East at the end of the room climbing over a step with a pile of sand on it. Climb up onto the sand-covered block along the East wall and do an angled jump to reach the upper ledge of the East wall. Climb the ladder to return to the Street Bazaar. Return to the area where you got the Car Jack (near the door with the red button) and go through the door to the East. Follow the passage until you come to a door. Enter and kill the henchman inside then continue North until you reach a dead end. To your left is a sign with a Skull and Crossbones. As you approach you will leave this area and make one final visit to the Trenches. This is your last trip to the Trenches and is also very short. The warning signs in front of you indicate a mine field ahead. Use the Mine Detonator to clear a path through this area then cross over to the red button and push it to open the door on the South wall. Go through the door to be reunited with your motorcycle. Drive back through the door and head left to run over another henchman and ride up the ramp leading to the Citadel Gate. This is a super-short return trip to the Citadel Gate. Ride your bike toward the mine field ahead and use the Nitro Boost to clear it then head around to the left and use your Nitro again to race past the beast. Return to the man you talked to earlier and watch the movie.

CITADEL

Watch the events in the movie unfold then when you are in control you can head toward the room to the South and up the stairs in the SW corner. Locate and flip the lever to open some doors downstairs that conceal some ammo then get the unlit torch from the alcove to the West. Light your torch using the lit torch nearby and return downstairs. Locate the rope above you and jump to set it on fire. Head to the doors you opened with the lever (get the ammo) and drop into the room below. Continue until you are interrupted by a brief movie then jump to the ledge on your left then jump to the ledge above the stair. Jump across the water below to land on the far stairs then go up and monkey swing back towards the last ledge. Turn to face the wall and drop and grab to pull into the crawlspace and get Secret #61. Back out of this secret area and drop to the water below and swim back to the other chamber. Get the Grenades from the underwater ledge then pull up to the low floor. Jump across to the block and return to the middle ledge that separates the two chambers. Back off the ledge so you are hanging down in the second chamber then shimmy left and drop to grab the ledge below. Now shimmy right until you can go no further then drop and grab again. Continue to the right and shimmy around the next two corners until you reach the crawlspace that you can pull up into. Go through and out the other side and drop into the water below. Splash through the water as you head NE them jump and crawl into the crawlspace there. When you back out of the end of this passage you need to perform a tricky set of jumps. As you are hanging from the edge, drop and immediately backflip from the sloped surface. When you land do an immediate forward jump and grab the ledge on the North wall. Now you can shimmy left until you can pull up and stand and get the Medkit. Do a running jump to the ledge behind you then head toward the stairs on the left. Kill the henchman as you go up the steps and continue up the ramp leading to a lever. Kill the guard that appears after you flip the lever then do a safety drop into the hole by the lever and continue down a pair of stairs leading down and to the North. Watch the movie then examine the tables in this next room. Each table has a letter indicating N, S, E or W and you must use your compass to move these tables into their proper places. When the tables are positioned correctly the large doors to the West will open. Continue until you reach the step then climb up and drop into the water. Swim through the underwater opening to the South and continue down until you reach a dead end. Locate the switch in the ceiling and press it to close a hatch elsewhere then return to where you dropped into the water and get some air. Now head through the North wall and continue until you reach the room where you can exit the water and go through the door to the South. Take the ramp back to the room with the table puzzle and go through the passage in the East wall. Head down more ramps until you reach the room with the lever and two men guarding it. Kill them and flip the lever to open a hatch back in the underwater area. Return to the main puzzle room and go North and back to the underwater area. You can now climb into the passage in the West wall and follow the tunnel until you reach another lever. Push it to open another hatch then return to that room and get the Uzi Clips from the hatch area before heading through the opening to the North. The open hatches will have lowered the water level and you can now run down the hall to get to the rope at the other end. Pull the rope to open the door in this room then climb out and go to the door in the East wall. Kill anyone who stands in your way. Continue to the end of this passage and jump to climb through the opening and into the next room. You will immediately be attacked by a pair of Crusader Skeletons that cannot be killed. Run past them and up the wood planks until your escape is blocked. Face the wood that is blocking your path and wait for the skeletons to approach. When they get close you can backflip over them and they will continue forward smashing through the wood. Climb up into the next area and locate the bottomless pit down and to the left. Hang from the edge of this pit and drop and grab the ledge and pull up into the crawlspace. Follow it until you reach the massiveSecret #62. Two skeletons will be hacking at you as you collect the items so move quickly. Return to the dig site and continue North between the rows of torches to start the next movie and exit this level.
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