TOMB OF QUOLOPEC

Follow the tunnel and enter a large red anteroom with four exits -- the one you came in by, one at the left with three gates, one in front of you with a long tunnel, and one at the right with a closed door. Walk up the tunnel in front of you till you see (and hear) a boulder start to roll towards you a la Indiana Jones, then turn and run down and out of its way. (If you have trouble getting turned around in time, try walking backwards up the tunnel till you hear the boulder start to roll, then run down and away.) When it's gone, walk up the tunnel to a locked gate to get your first glimpse at the Tomb of Qualopec and the first piece of the Scion (the thing Jacqueline Natla sent you to get, which incidentally they pronounce SKEE-on, not SIGH-on as it usually is). Return to the anteroom and pull the switch next to the main door (it was on the right as you came in) to open the door to the left. This frees two raptors that you can shoot with pistol or shotgun. (The shotgun takes only one shot to slay a raptor, which is very satisfying.) Walk into the room they came out of, which has vaguely animal pictures over the doors (bird on the left, frog straight ahead, and a sort of a hawk thing on the right). Go through the hawk door on your right and into the next room, which has a small block with a hawk on it and a movable block in the wall. There's no room to pull it, so push it twice to expose another movable block. Push it once to let you into a room with broken floor tiles. Run across them to a switch that opens the first of three gates in the antechamber. Jump back across the spike pit you just revealed and go back to the room with the pictures. Go to the frog door on your right and follow the passage to a room with several alcoves and a switch. Draw your guns and walk up to the switch -- whoops! Down we go again, this time into a room with three hungry wolves. Cack 'em, and forget about the switch; it was just a decoy. Walk up one of the ramps and pull the block into the room, then push it aside to find a passage. Enter and go up some steps, then drop into a pit and get a medipack. Climb up the opposite side of the pit, then go up the stairs and pull the switch to open Gate #2. Grab the medipack in the corner, then drop back into the pit. The other door takes you back to the room with the pictures. Go through the bird door. You'll see a switch and a room with spikes and two bird blocks. Ignore the switch for now and go into the room. Turn left and go in a door that takes you up some stairs and onto bird block 1. Turn right and see a tunnel over your head; jump and grab. Follow this passage up and down till you find yourself standing on bird block 2. Turn right and jump into a tunnel and pull the switch to move bird block 1 closer to the spikes. Walk back the way you came and discover a new passage (you heard it open earlier) to the first switch that I told you to ignore. Push it now, and bird block 2 moves toward bird block 1. Aren't you clever? Return to the ledge and jump to bird block 2, then to bird block 1, then to the door over the spikes. Pull the switch in this room to open the final gate. Walk back and jump over the spikes, then go up the small ramp and climb up to the door. Move down the right passage and waste the raptor before he gets you. Return to the anteroom and enter the now open passage. There are three dart guns here; you can either run and jump, or you can walk up till the darts start to fire, then time your movement to go between them. At the end of the passage is a stairway with one more dart gun. Stand just on the other side of the dart gun and face the wall, then jump and climb up into the alcove with the statue. Skinny behind him and find SECRET #1. Run across the broken floor panels to the left corner and get the shotgun shells, then turn around and do a safety drop (carefully!) between the spikes to pick up some magnum clips under the shelf you were just on (SECRET #2). Walk carefully through the spikes (though you may sustain some damage anyway) to the door above and climb up and out. Turn left and go up the stairs. Drop down to some steps and go up to the Tomb of Qualopec. The guard on Qualopec's right isn't as dead as he looks, so re-kill him and take the Scion piece. Yikes, a temblor! Run back to the anteroom and out through the tunnel you came in by, dodging falling masonry and passing the boulder on the way. Save your game, then dive back into the lake where you started the last level. Hey, I've got plenty of air; why did my health bar just come up? Well, guess what, sugar pie? You're under fire! Stay underwater for now, though; swim to the bottom and find a small tunnel in the wall under the tunnel to Qualopec. Follow it to SECRET #3 and get the medipack and magnum clips. Now swim back up and out to the opposite edge as fast as you can, then get out, draw your guns, turn around, and jump and fire. Larson, the jerk from the hotel in Calcutta, is trying to kill you. When he's taken enough punishment to fell a rhino, he falls to the ground and you can have a little chat about the other parts of the Scion...

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